When building runs if you have 2 options you are trying to complete and are forced to discard a card that will throw away one of the options it is better to try to make a run where you have consecutive cards (so that you can complete the run with a card on either end rather than needing one specific card where only that card can work),.In general players try to get rid of higher value cards that are not in sets or runs so that if they do not win the hand they do not eat a lot of deadwood.After your opponent knocks or calls gin you get to discard one deadwood card & if any of your cards can be laid on their sets or runs they are as well.When a player exits on a Gin they score a bonus 25 points.When computing scores whoever has a lower score scores the amount of points in their opponents hand less the points in their own hand.If you have zero deadwood that is called a Gin.When your deadwood is 10 or below you can knock to determine the winner of the hand.Aces are one, face cards are ten, and all other cards are their numerical pip value.Deadwood is the value of cards in your hand that are not in set or run combinations.A run is 3 or more consecutive cards in sequence and suit.The goal of the game is to put all (or at least most) of your cards into sets and runs.Your deadwood amount is shown in the lower left corner & bottom center shows your score.Your opponent’s score shows in the upper right corner.To the right of these buttons it shows which level number you are on.
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